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Knots: A Novel of Fractal Magic
Knots: A Novel of Fractal Magic | Chuck Boeheim
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M. Resche is trapped in a land that is not his own, where Players move tiles the size of nations in a vast Game. The magic of the land is topomancy, the power of extra-dimensional knots, fractals, and tessellations. And Resche... Well, he's an art thief, wth some special skills that border on obsessions. (That's not his real name, of course, nor is any other that he's likely to give you.) To get home, he has to pit his skill against the mages.Resche must search for clues to the great Game in an Astromancer's observatory, a Fractalist temple, and a strange, dimension-straddling castle. The watchmaker and the jeweler might not be who they appear. And the woman who owns the local newspaper might prove an ally, or more, if little obstacles like the truth don't get in the way.
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ctboeheim
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M Resche crossed a bridge and can't go back. He can't even find the bridge. He was in Geneva, but now he's in a quaint town from a century past. A geomantic game gone wrong four centuries in the past has scrambled the map. A local mage wants him dead and a rival wants him as a pawn. The Fractalist priest is enigmatic and the Jeweler may not be what he seems. And his cat just makes wisecracks about it.

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ctboeheim
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ARC copies available; releasing on June 1.

An art thief is trapped in a land not his own, where mages play a great Game with tiles the size of nations.

Get a review copy here: https://storyoriginapp.com/reviewcopies/41bde1f8-b14d-477b-a023-076cd72b8f69