M Resche crossed a bridge and can't go back. He can't even find the bridge. He was in Geneva, but now he's in a quaint town from a century past. A geomantic game gone wrong four centuries in the past has scrambled the map. A local mage wants him dead and a rival wants him as a pawn. The Fractalist priest is enigmatic and the Jeweler may not be what he seems. And his cat just makes wisecracks about it.