Home Feed
Home
Search
Search
Add Review, Blurb, Quote
Add
Activity
Activity
Profile
Profile
#rpg
review
Abe
Rifts Mercenaries | Kevin Siembieda, C. J. Carella
Pickpick

Great rifts rpg book about mercenaries!

blurb
PuddleJumper
post image

All luck

#HauntedShelf book cover hunt

Team #Flerken

blurb
PuddleJumper
post image

Did my group save Elturel? No. They joined Zariel, allowed her to destroy Elturel and Baldur‘s Gate and set up a hellhound puppy training school in Avernus

#HauntedShelf book cover hunt

Team #Flerken

blurb
TimSpalding
post image

The source here is Aristotle‘s notion that tragedy effects the cleansing (catharsis) of pity and fear. So, to what extent is that true of a Call of Cthulhu game, and to what extent is drama in general a good guide to being a DM/“keeper” in a role playing game?

review
Abe
The Quintessential Elf | Alejandro Melchor
Pickpick

Great d20 book on how to use and build a 3.5 dnd elf!

review
Abe
Pickpick

Great collection of fantasy creatures for the gurps rpg series!

review
Abe
Legends & Lairs: Path of Magic | Fantasy Flight Games
Pickpick

Great collection of optional rules for bards,sorcerers and wizards for dungeons and dragons d20 games!

review
PuddleJumper
post image
Mehso-so

I am finally able to review this! I‘ve been running the campaign for close to two years now and we‘re going into the finale in July (which is not in the book). I replaced the Icewind Dale setting with Eiselcross from Wildmount. Nothing major was changed but I thought I‘d mention it.

PuddleJumper This cannot be run as written; it is a poorly conceived adventure and needs a lot of help from third party material. It felt more like random encounter after random encounter rather than a complete adventure. If you are looking for snowy side quests or ideas then grab a few from here and re-jig as necessary.
4mo
PuddleJumper Ten Towns is problematic. I would grab either an expanded version of them or write your own as some of the stuff included in the book did not make sense or was unnecessary. Looking at you incest town.

The middle part has nothing to do with the main plotline. It‘s essentially a side quest to grind levels. The players had no motivation to engage with it. It was mostly dungeon crawls, fortresses, nothing unusual or special.


4mo
PuddleJumper My players had a lot of fun in Ythryn, though mine was Aeor and I took a lot of inspiration from what was done in Critical Role. They did not enjoy hitting specific locations to find bits of poetry. Again, they weren‘t fully interested in the plot.

4mo
See All 6 Comments
PuddleJumper There were fun elements but get third party stuff to help restructure it and make Auril an interesting BBEG. Her stat block was a joke. If your characters are level 15 when they encounter her, she won‘t be a challenge at all.


4mo
PuddleJumper The art work was amazing. I loved flicking through this book because it was so colourful. It does add depth to a tundra/snow setting, the monsters are fun, and you can transplant the dungeon crawls into other settings. The maps were really good as well so the locations could be useful in other campaigns.


4mo
PuddleJumper I would definitely run it again but I would make changes before we even start.

Also, if your players/characters like animals ignore the awakened animals part because that is all they will focus on.
4mo
20 likes6 comments
review
Abe
Gurps Bestiary | Steve Jackson, Steffan O'Sullivan
post image
Pickpick

Great collection of creatures from around the world for gurps!

review
Abe
The Quintessential Wizard | Michael Mearls
Pickpick

Great read about dungeons and dragons d20 wizards!