Another fun romp with Carl & Princess Donut. This one isn‘t quite as good as books 1 & 2, it‘s last third is just bonkers and at times confusing. Still a very fun read. 4⭐️
#bookspinbingo #2!
Another fun romp with Carl & Princess Donut. This one isn‘t quite as good as books 1 & 2, it‘s last third is just bonkers and at times confusing. Still a very fun read. 4⭐️
#bookspinbingo #2!
The 3rd book in this crazy, gross and strangely heart-warming series finds Carl & Princess Donut fighting to survive the 4th floor, a convoluted system of trains called the Iron Tangle. The layout was incomprehensible, but the team ups and betrayals kept things interesting. While the powers outside the dungeon continue to manipulate the game and its players, Carl now has a secret edge in his efforts to beat the system. Looking forward to book 4!
Level 4 takes Carl and Donut to the Iron Tangle, a mess of subways and stations that push the endurance of all of the crawlers.
By chance, the Dungeon Anarchist‘s Cookbook, a compilation of experiences and tips collected by crawlers who had the book in past dungeons, finds it way to Carl. He reads it in secret and uses what he can to help get his allies through to the next level. He also starts plotting to bring the whole system down.
This book was still an amazing book, but to me it wasn't as great as the first two in the series. This book just felt too much like the first book, except with the addition of trains. Plus Donut came off a bit more drier than the first two.
All together, I still loved the book and will be picking up the next in the series as soon as my next Audible credit drops in.